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<dungeon name="Eye" >


	<level name="level_3">
		<tileset name="Background" />
		<walls  width="20" height="20">
			<row id="0">  1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1</row>
			<row id="1">  1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="2">  1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="3">  1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="4">  1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="5">  1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="6">  1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1</row>
			<row id="7">  1 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 1</row>
			<row id="8">  1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1</row>
			<row id="9">  1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="10"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="11"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="12"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="13"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="14"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="15"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="16"> 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1</row>
			<row id="17"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="18"> 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1</row>
			<row id="19"> 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1</row>
		</walls>                         
		
		
		
		<dwarf name="dwarf1">
			<location x="9" y="7" value="North" />
		</dwarf>
		
	</level>

	
	<start name="level_3" x="12" y="7" />

	
	<hero name="Tod Uphill" >
		<class name="thief" />
		<level value="5" />
		<alignment name="ChoaticNeutral" />
		<gender name="HalfingMale" />
		<strength value="17" />
		<intelligence value="11" />
		<wisdom value="14" />
		<dexterity value="19" />
		<constitution value="18" />
		<charisma value="16" />
		<armorclass value="" />
		<hp value="32" />
		
		<equipment>
			<item id="0" />
		</equipment>
	</hero>
	
	<hero name="Anya" >
		<class name="Fighter" />
		<level value="4" />
		<alignment name="ChoaticGood" />
		<gender name="HumanFemale" />
		<strength value="18" />
		<intelligence value="5" />
		<wisdom value="11" />
		<dexterity value="14" />
		<constitution value="16" />
		<charisma value="9" />
		<armorclass value="" />
		<hp value="45" />
		
		<equipment>
			<item id="0" />
		</equipment>
	</hero>
	

	<level name="level_1">
		<tileset name="Background" />
		<walls  width="24" height="24">
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			<row id="2">	1	1	1	1	1	1	1	1	1	1	1	1	1	1	1	1	0	0	1	1	1	1	1	1	</row>
			<row id="3">	1	1	1	1	1	1	1	1	1	1	1	1	0	0	0	1	1	0	0	1	1	1	1	1	</row>
			<row id="4">	1	1	1	1	1	1	1	1	1	1	1	1	0	1	0	0	0	1	0	1	1	1	1	1	</row>
			<row id="5">	1	1	1	1	1	1	1	1	1	1	1	1	0	1	1	0	0	0	0	0	1	1	1	1	</row>
			<row id="6">	1	1	1	1	1	1	1	1	1	1	0	0	0	0	0	1	1	1	0	0	1	1	1	1	</row>
			<row id="7">	1	1	1	1	1	1	1	1	1	1	0	1	1	1	0	1	0	1	0	1	1	1	1	1	</row>
			<row id="8">	1	1	1	1	1	1	0	1	1	0	0	1	0	0	0	1	0	1	0	1	1	1	1	1	</row>
			<row id="9">	1	1	1	1	1	1	0	0	0	0	0	0	1	0	0	1	0	0	0	1	1	1	1	1	</row>
			<row id="10">	1	1	1	1	1	1	1	1	1	0	0	1	1	0	1	0	0	1	0	1	1	1	1	1	</row>
			<row id="11">	1	1	1	1	1	1	0	0	0	1	1	0	1	0	1	0	0	1	0	1	1	1	1	1	</row>
			<row id="12">	1	1	1	1	0	0	0	0	0	0	0	0	0	0	1	0	1	0	0	0	1	0	1	1	</row>
			<row id="13">	1	1	1	1	0	1	0	0	0	1	1	0	1	1	0	0	1	1	0	1	0	0	0	1	</row>
			<row id="14">	1	1	1	1	0	1	1	1	1	1	1	1	0	0	0	0	1	0	0	0	1	0	1	1	</row>
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		</walls>
	</level>
	
	<level name="level_2">
		<tileset name="Background" />
		<walls  width="32" height="31">
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			<row id="1">	1	1	1	1	1	1	1	1	1	1	1	1	1	1	1	0	0	0	0	0	1	1	1	1	1	1	1	1	1	1	1	1	</row>
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		</walls>
	</level>
	

	
</dungeon>

